Showing posts with label Object Work. Show all posts
Showing posts with label Object Work. Show all posts

Friday, 7 August 2020

Online Improv: Zoomed Out

Very few people would have predicted that we would all be doing our shows online so soon into the future. But that’s what has been happening. And as many of us discovered or are discovering, it’s not the same as doing it on stage. Whilst a lot of the core skills are transferrable, there are some things that are very different.

One huge difference is the lack of an audience and the direct feedback of an audience responding and thus shaping what we are doing. The shows lose a lot of that “live factor” which is a big part of the appeal of an improv show for an audience and is the reason that even the best improvised TV shows have none of the excitement of seeing it live.

Probably the biggest hindrance for performers is not being in the same place as our fellow players. We can’t truly look them in the eyes and get that deep connection. There is a lag in the conversation so our reactions don’t feel in the moment as much as in several moments ago. We can’t often be as big physically as we once were as we’re either performing within a narrow rectangle or we’re sitting down. This leads to a lot of ‘talking heads’ scenes where two actors just stand (or sit) there and talk with little movement or emotion.

Part of what makes it difficult is that we are trying to apply our skills to a new medium. We all learnt the core skills of paying attention and reacting constructively, and at the same time we learnt how to express them on stage, in a theatre setting. We call ourselves improvisers, but we could more accurately call ourselves “stage improvisers,” the same way you talk about “stage actors” and “screen actors.” The main reason we don’t is that screen improvising didn’t happen all that often, and when it did, it was usually done by stage improvisers and the setting was usually stage-like. Or it was done by screen actors and it was only part of a thing that was mostly scripted.

But now screen improvising is happening all the time and we realise they are different beasts.

As an actor, the transfer from stage to screen is often a difficult one. If you are used to performing on stage, you are used to projecting so the whole room can enjoy you. Bellowing like that into a mic will not win you many friends. You are also used to injecting your emotions into your whole body, often exaggeratedly so. In acting on camera, less is more.

The style of improvisation that many of us learnt (cheeky, exaggerated, stage comedy a la music hall/vaudeville) doesn’t really work. We have to take our inspiration from TV acting. It can still be exaggerated and comic, but within different parameters. Acting for screen is smaller, but still there is energy and intensity, it’s just very often internalised.

Sets are another limiting factor. In improv, because the action can be set literally anywhere, a group will either perform in front of a neutral curtain with some plain chairs for everything else or have a million pieces of furniture all lying back stage and a set of stage-hands ready to deploy. At home, the default choice would be to find a blank wall or hand a neutral curtain. As any visible furniture kind of gives a location. If you have the time and your device is portable, you can quickly create a location in another part of your house to best represent the next scene, but again, this is can be a distraction or possible delay although can be impressive if pulled off well.

Now there are virtual backgrounds, but not everyone can use them and quite often they are more of a distraction than something that genuinely sets the location. So be careful. Practice using them with your group but see how you (all) feel about the results. Unless everyone has devices that can handle it well (and not all can) and you know how to set them up quickly, they might just get in the way and take you away from being in a few moments ago.

The place where there is a real win is props. On stage, miming objects makes so much sense. In improv, most of the time we don’t use them, because you either have a large enough collection of them that you can find something usable or you have nothing and mime everything. (The middle ground is where you have a limited set of props because you know the setting / genre beforehand.)

Miming, however does really work on screen. Fortunately, we are mostly performing at home now, so we have within a short sprint, practically a full set of everyday household objects. (Maybe the history of improv ask-fors hqas been leading us to this moment. “Can I have a house-hold object and a room in a house?”) If you know there are things you are likely to want in a scene, it just takes a little thought to have them available within arm’s reach.

One other area, we have to adjust is in our director’s heads. As improvisers, we have different heads: we are actors, co-writers and co-directors all at the same time. But there are big differences between directing for stage and for screen. So instead of thinking about where we are on the stage, we can think about how far we are from the camera and where we stand in the frame. We even have extra choices we don’t often have on stage, such as extreme close-up. We can even play with angles in a way the stage doesn’t lend itself to.

All these are things an audience understands and to a degree expect having been watching TV for much of their lives. We also, really, should be thinking about what’s on screen: i.e. the shot the audience is seeing. A dialogue on TV will usually cut between the two speakers, but the convention for an improv show is that the two people keep their video on. The main problem being that as it usually has to be controlled by the actor and switching your own video on and off is clunky, but some conferencing software allows a host to control what is seen and I’ve seen some shows using live-TV software. Both of these mean that actually means the role of a director (or live editor) makes sense. Very much the way it makes sense to have a lighting improviser in many venues.

A director can swap between views and “pin” specific videos to simulate cuts between actors, they can share pictures or video to set up locations, they can share music for emotional or dramatic moments, especially when there is no dialogue.

Actually, music can be a place online shows struggle. With the lag and the fact speaking often cuts out other sounds in Zoom, for example, it’s impossible to improvise songs, except when the music comes from the same place as the singer. Indeed, speaking over music can be problematic on things zoom unless the speaker is the one sharing the music, which makes it yet another thing that most actors never have to think about.

I’ve very much taken the stance that our inspiration on how to produce content should come from TV. This is my opinion. 

Perhaps we should look at the other online phenomena such as podcasts and vlogs and make things that are less visual and more like stuff to have in the background whilst cooking. This is presumably why many improv groups have gone the way of live discussions about improv as part or all of their online output.

Or we maybe we should look at youtubers and go for lots of short content with running themes, with the emphasis perhaps on editing.

Or we could take our cues from TikTok and simply lip sync to sound clips from Whose Line Is It Anyway.


When I started writing this it was very early in the whole lockdown thing, other things kept usurping it. It seems less good timing with many places going out of lockdown. But with a potential second wave may be it’s pertinent still. Plus, I don’t think the concept of online shows will completely go away just because virus does.


END CREDITS


Wednesday, 25 January 2017

IMPRO Amsterdam 2017: Day 1: The Mondayening (part 1)

The performing part of the public festival started off with an open stage, where eager festival attendees can perform with each other and cast members. Unfortunately due to a scheduling conflict no cast members could be there, but 20+ eager improvisers of all levels from all corners of the globe did turn up. I made them play all those classic games you do when you start plus a couple of slightly harder ones which they all did with that spirit of fun that infuses much of improv.

Journey to the centre of the Earth.

You don’t really expect the first day of the festival to knock the ball out of the park, but there were a couple of moments where the ball got send way beyond the edge of the theatre and a metaphorical ballboy had to run off and get it.

The smoker takes it all... Gbgimpro sing "Smoking!" from the unmade musical "Smoking!"
Picnic Impro leave us speechless

In the first half, Each team got to show off what they do, that is what they will do in later shows. Well, kind of. The Swedes sang an amazing, stunningly-accurate high school musical song about smoking; the Dutch team (who actually don’t have their own show, but mix in with others) explored relationships at a typical Dutch celebration; the Portuguese performed a highly dramatic scene and then sang beautifully about it (in a classic Portuguese fado style); the Colombians told the story of 2 wrestlers coming together for a fight with no words, only phenomenal mime, clowning and acrobatics, aided by a sountrack. If I had to pick a highlight this would be it. Every now and again you see a set off skills on stage and you go to yourself, “I so wish I could do that.” This was such a moment for me.

Paul Dome reaches another
high point in his improv career
Team America are Big Bang (from Boston) who take the kinetic impulse and energy from the beginning of the universe and transfer it onto stage. They not only showcased their impressive brand of quick-fire, quick-change, energetic improv, but the also they threw in a rule whereby one of their players (Paul Dome) was not allowed to touch the floor for the entire set. What transpired was a hugely playful workout, not just for the other 2 players but also the audience who had to carry Paul all the way to the back of the room and back (to the front that is). In terms of committing whilst having fun with each other, they are a group hard to beat.

Because only half of the British duo was there, which is (2 multiplied by 1 over 2, carry the 1, round to the nearest decimal…) just 1; and Patti Stiles was there not with a team but with just herself (that's 1 minus 0 divided by 0, no that means there were an infinite number of Pattis); plus the Colombians had brought a Canadian to provide their soundtrack… these appeared together as The Commonwealth, which is the euphemistic title the British have for the collection of countries it obtained to enrich itself.

Patti and Charlotte get in deep.

Charlotte (UK) and Patti (CA/AU) played a scene inspired by music from Sarah Michaelson (aka DJ Mama Cutsworth, CA). This scene about a woman and her grown-up imaginary friend had that kind of genuine depth of exploration of what it is to be human you rarely find in an improv scene. Hell,you don't get it in movies enough. Again the poor ballboy had to run and fetch the ball.

Tuesday, 4 February 2014

IMPRO Amsterdam 2014: Day 5

I am writing this stiff and tired. My brain is a grey, soggy mush. But I have on my face a smile.

My legs ache from having been put through my paces by two separate dancers at different ends of the day. In the early afternoon, I took an interesting workshop given by Amy of the Raving Jaynes where we explored movements and physical interaction as a way to generate character and start scenes.

It was too much of a rush to make the early show today, which was a presentation by the highest level of Dutch improv school, TVA. They’ve also been working on a lot of movement and dance-based stuff. But I didn’t see it. So the best I can do is explain that I didn’t see it. Actually the best thing I could do is save your time, my time and internet bandwidth by not mentioning it at all. That’s what I should have done.
Photo via IMPRO Amsterdam

The main show started with a format called Personal Stories. After a week of working together, the festival cast now feels like an ensemble. Personal Stories takes audience suggestions of personal details and events and creates scenes and things based on them. It’s hosted so the players only have to worry about playing, which can really help them relax. There was a huge sofa to enable that. The host, Anja Boorsma, did a great job of choosing the task for each story, which included a high preponderance of death. It meant I got the song by one of the Irish players that I’d wished for. it was by George, by George, (as well as Michiel from the Dutch contingent) and was hauntingly great.

Over the week, object work has been on the increase in both quantity and quality. I suspect the cast had a session from the Mexicans. There were lots of scenes where people came on and represented or indicated or became objects.

Photo via IMPRO Amsterdam
The second show featured everyone in the festival cast. Which was not so unwieldy a number as you might think. All the 4 foreign groups had 2 or 3 players each, no more. The Dutch team had a comparatively massive 6. It’s still 16 players, which normally is about twice as many as too many on stage. But because everyone gave each other space, and again plenty of people got to be objects, it worked pretty well. The most notable object was an ancient Ming vase depicting a sad woman. It was very enjoyable, and quite ambitious to try to tell a story with so many people who had only been working together for a week. There were holes in the story and some trampled-on opportunities, but the commitment and joy at playing made it good fun to watch and a great end to the festival performances.

For this show there was a whole band - four great musicians - who accompanied and lifted the performance. Whenever I speak to improv musicians they always understate what they do. Like they just tinkled a few keys under a scene. But good musicians can add so much to what is experienced by the audience and can make a singer of almost anyone. They are players, making and accepting offers like anyone else on the stage. And that goes for tech people as well.
Photo by Paul Strik
Paul Strik
Paul Strik

As ever, the festival ended with a big, old fancy dress party at which performers, organisers and anyone else in the vicinity celebrated the end of another enjoyable and successful festival. The party was roaring fun, with plenty of people going all out on the costume front. And here it was the turn of Jamie of the Raving Jaynes to put me through my paces as part of an interactive mass theatre piece using movement in space to the sounds of popular songs as a way to generate enjoyment and engender friendship.

My brain mush is starting to congeal; time for a coffee.

Sunday, 2 February 2014

IMPRO Amsterdam 2014: Day 4

This blog is late. It was supposed to be ready yesterday, but life and workshops got in the way. But more about today tomorrow.

The festival has moved into the final phase that includes workshops for those quick enough to sign up. On Friday, I worked instead of workshopping, but did so in the style of a boy who wished he was a long way away.

Boxing. Photo by Mathieu van den Berk via impro-amsterdam.nl
Friday saw the last of the single-group shows, with The Raving Jaynes, who are improvisers who come from a dancing background. I know plenty about improvisation but what I know about dancing you could write on a ballerina’s butt.

Inspired by what was to follow, the host, Jochem Meijer, invented the best warm-up game ever. Put simply it got the whole audience to dance. Willingly. If you want to know more, go and see a show he is hosting and he might do it again.

The Raving Jaynes’ show brings together dance and improv. For the main part of their show they performed a single story with a mixture of improvised dance and improvised scenes which are generally kept separate. The dances linked the scenes, showed the inner life of the character or depicted big events in a stylised way. It is when dancing that they really come into their own. Their attention to what each other is doing is quite phenomenal. A routine is picked up by the other almost instantaneously. There was a little character confusion in the scenes and I think given that the dancing gives the show a strong abstract side, I wonder if the characters could be painted with bigger brushes.

Reviewing an earlier show, I complained about lots of abstract with no substance. The Raving Jaynes really showed how the abstract can have substance. How it can be used to depict emotions and dramatic events in a way that differs from typical improv which tends to be very literal or symbolic but still quite literal. Obviously most improvisers are not going to be able to suddenly start dancing with the same proficiency as two trained professionals, but it does show that movement and the abstraction of emotions, etc, can be used to great effect if a group so desires.

Hitchhiker. Photo by Mathieu van den Berk / impro-amsterdam.nl
The second half was Blockbuster, which started by showing 3 key scenes from movies in genres given by the audience. All three were great, high-impact scenes that the audience would have wanted to watch. But they had to pick one. They went for the thriller possibly because it was the last, but also I think because there were more unknowns in it. They then recreated the thriller with the same scene included somewhere in it.

The cast were really working together well, but it seemed clear the Austro-Americans were the driving force here. However, this is no bad thing; Their experience in this sort of thing is not to be underestimated. And I would certainly not go so far as to draw a parallel between this and story in which the holiday-makers were trapped and stalked by the characters played by the Austro-Americans.

The thriller ended up being more of a horror (the distinctions can be subtle), there was a fair bit of confusion and, of course, the original scene, when it reappeared, was a bit different. But the whole thing was played with gusto and some great physical work (not least, again, from the Mexicans) that it was enjoyable. It’s already a lot of mental work to for the players to make sure same scene comes back, so as an audience we do somewhat forgive some of the things that changed. (And as a group you could even justify it by saying a clip in a movie trailer is often different to the one that appears in the final cut of the movie because the trailer is often released before the film has been edited.) But, obviously, it’s a million times better if that promise to the audience is kept in it’s entirety. The other two start scenes, which were simpler and with less people, might have been easier to hit.

I personally think the show was made by the music. It was a thriller because it had a thriller soundtrack, created and put together magnificently by Wouter Snoei and Emil Struijker Boudier. Two hats off to them.

Again I missed out on the late night show, but it’s more important for the visitors to see a sample of what else the Netherlands has to off improv-wise that me. I can tell you Sleeping Together (or Het Bed In) is a great duo show about intimacy and relationships with the added excitement that real clothes come off.

Friday, 31 January 2014

IMPRO Amsterdam 2014: Day 3

Day 3. It’s cold outside. So very cold. Supplies of food at basecamp are getting low. We’re more than half way through the quest. But it feels like we still have so far to go. I will see it through. After all this is only an improv festival not an Arctic expedition.

On the wall of the bar in the Compagnie Theatre (or in Dutch, Compagnietheater) are projected a collection of intriguing stills and vines-length video clips of great physical work. This collection grows every day. It’s a great way to be reminded of some of the best moments: The Austrian opening of the Vatican cupboard, the Mexican octopus are both there.

DeTales IMPRO Amsterdam
Picture via IMPRO Amsterdam
The first half today was another high concept but low faff format, called “DeTales” (pronounced "details" as opposed to the Dutch "De Taalez"). On a table at one side of the stage is an improvised (i.e. invisible) 3D holographic model of the area where the story is set. The players use this model, expanding it, zooming into show you where the action is happening and give you an idea of how things are connected. I enjoyed that. The story was a very good but slightly confusing tale of a haunted house and its new owners and terrible past. A little less story and a little more playing the scenes would have made it great. But that’s my whole ethos towards storytelling in improv. The fun isn’t in the story, the story is what takes the fun places and it’ll pretty much do it on its own if you let it.

As ever, the Mexican contingent had a lot to teach about physicalising the world around us. What I learnt, which I don’t think I ever realised before, is that for miming long objects, like a broom, mop or extended paintbrush, another player miming just the end is super effective. Especially when hoder and object end are really working together.

Snatch Comedy
Picture via IMPRO Amsterdam
The second half was from the Irish gang, Snatch. Once upon a time, the wildcard at the Amsterdam festival would be a team from Central America or a duo or a group that brings in an outside artform, such as dance. Nowadays its a short from group.

Snatch do old school shortform with a high degree of skill and energy. The runlist consisted of old favourites and I was disappointed there wasn’t a big rousing song at the end. Partly because the stereotype in my brain says all the Irish can sing like angels, but also I’m pretty sure I heard a couple of them singing in an earlier show in a way that confirmed the stereotype.

The high point for me was the superb sound effects skills of Adrian, which were evident in previous shows but given full reign to show how a tai chi grandmaster would cope with parachuting behind enemy lines - the enemy partly consisting of birds. I’m a tough person to please with shortform, but I enjoyed it. It was solid and energetic, but I would love to have felt they were pushing themselves for a festival that is used to groups pushing at least one boundary.

I missed out on the late show with a cast of international refugees (or foreign improvisers here on their own without a group) doing a thing called Around The World and so ducked off to catch up on some of that sleep stuff and try to convince the wife she’s a yet a full-blown improv widow.

Thursday, 7 June 2012

How to spot an improviser

Great video highlighting common, comical improv physical inaccuracies.

Wednesday, 2 February 2011

Amsterdam International Improv Festival pt 1: Theatricality

This is the first part in a series of things that stood out for me at the 16th Amsterdam International Improv Festival.

Tuesday: Theatricality
Often in improv we forget that we have a god-like control of physics on stage and that we can use this and the audience's cinematic literacy to great effect. One great example of this was a fight scene between two boxers (played by the guys from Cia. Barbixas de Humor from Brazil), where both of them stood apart, facing the audience. And despite seemingly not being able to clearly see each other, each punch received the appropriate reaction and both went into slow motion at exactly the same moment.

Photo from http://picasaweb.google.com/festival.theatersport

Another example of using cinematic literacy was a girl (played by Yuri Kinugawa of Japan) in a wheelchair (which, as ever in improv, was played by a regular chair). But instead of the usual, chair being scraped and awkwardly jerked around the stage as the character moves, the chair remained static and because we saw the girl move the wheel and she was the focus of our attention, we accepted her not moving and accepted that it was the background that was moving, which was easy as it wasn't really there in the first place. The fact she was alone on stage at the time, made it easier. But I could see, with a lot of awareness and a little bit of practice, that the chair never need move and even turning with a dozen people in the room, could be achieved by the people moving, not the chair.

Wednesday, 15 December 2010

Roxanne, don't you take off those real shoes

Roxanne (name changed to justify the title) is in a scene where she claims to be a stripper. She apprehensively begins to move stripperishly. She reaches down and takes off a shoe. A real, physical shoe. This is violating a core improv guideline: "only remove mimed items of clothing."

This scene is a clear example as to the reason for this guideline. Because with stripping (as with improv) it's all about building. To remove a mimed shoe and then a mimed blouse is heightening. To remove a real shoe but then a mimed blouse is the opposite. So unless you're prepared to remove more items of clothing on stage (which most of the time is not going to be a good idea) starting with a real shoe is going to lead to audience disappointment. Whereas removing a mimed shoe would mean the audience will enjoy the heightening of removing a mimed top and so the actor can "strip" in confidence.

Jochem prays for Anna to remove a shoe

Another old improv tenet that comes into play here is that it's better for your character be the best at anything they say they can do. This means do it with confidence. Ironically, it is especially true with something awkwardly sexual like stripping. Watching a character relish being the top of her game is great, watching an actor squirm is uncomfortable.

It's also true in real life. If you've ever found yourself in a strip club, you might know that it's tolerable when the girls seem to be in charge and enjoying it. But if you've ever seen a stripper who clearly doesn't want to be there, it's horrible. And they don't have the luxury of being able to mime.

Saturday, 20 November 2010

Keeping it Real

Johnny starts a scene in a collection around the motif of "rock." He puts a mimed guitar around his neck, tunes it and them plays some notes with haunting feedback. He provides the noises himself. The audience is in awe. Charlene enters and says, "Why are you playing that invisible guitar?"

Actually this mime isn't so great.
Look how thin that guitar is. 
The audience laughs. It's a classic standup-style gag. Set it up and break it. Funny, but very destructive to the scene. Johnny has trouble continuing with the scene because Charlene blocked his clear offer of his character playing a real guitar. And his character has gone from being a rock guitar god to a delusional crazy person. What's more, Charlene now doesn't know what to do after her initial gag. The guideline here is: Treat mimed objects as real. Otherwise we are reminding the audience this is all fake.

And whilst the audience laughs, I think it's with a little regret. Certainly any of them who has had some improv training will feel that. The audience will probably feel a little cheated. As if Johnny roped them into his world with his great commitment, miming, and sound effects only to have it thrown back in their face. Stupid you for believing that was real. But if we reinforce the reality of these objects, the audience can be brought in further, their wonder used to fuel great a story and, on the way, we can tell better, less disappointing and destructive jokes.

Friday, 3 September 2010

The Devil is in the Detail

Peter and Trista. Photo by Rick vd Meiden

When adding details in order to paint a scene, there are two ways to do it. One is to add lots of surface detail, the other is to add less but to go into more detail about them. The latter is by far the more interesting, especially when combined with adding personal information.

For example, Kurt has been taken into Herbert's library, and is being shown around...

"Here is a book on King Arthur; there's one here on throwing stones; another on the history of inside leg measurement; Mr Brown's Turnip Catalogue; Golf for Loose Women; and How I Ate a Panda for Breakfast."

This is all very delightfully free associative (if that's the expression) and quite amusing, but is it as interesting as...

"This book is 'Gardening Amongst the Gnomes.' It has a date on the first page and a tear on the corner near the back."

This is more interesting, and makes this book seem important, compared to all the ones merely listed above. The importance becomes monumental when when the details are made personal...

"This is my favourite book: 'Gardening Amongst the Gnomes.' This was the first book my father gave to me. It has a date on the first page – my 10th birthday – and tear on the corner near the back from a fight with my brother."

Now we know acres about Herbert. Obviously, we don't want this scene to be about the father or brother, but they were clearly important in Herbert's life and even if we don't see them later, they are embodied in this book. This information and this object will surely affect the scene and the relationship between the Herbert and Kurt. It certainly affects the relationship between Herbert and the book, and the library.

My point is that it is more interesting to paint in one detail than to lightly sketch the whole location. And if it's personal, well that's downright fascinating.

Saturday, 1 May 2010

Physics and Metaphysics of Guns

All the earlier talk of guns made me think about how badly guns are mimed and used in general in improv.

I guess the first question to address is do you hold your hand as two fingers or mime holding the gun? Given that in nearly every other case, we mime holding the object rather than our hand being the object, I much favour the miming. Plus miming holding the gun gives the impression that we are actors trying to create a believable world for the audience; whereas two fingers makes us look like kids playing a game.

Secondly, guns are heavy. Pistols are solid metal designed to withstand mini explosions within them. They are much heavier than cowboys and action heroes make them look. Most do not fit in your back pocket. And when you shoot them, they give a good old kick. Oh, and unless you have a silencer, they are loud.

Bullets travel somewhere around or faster than the speed of sound. So, by the time you hear the "Bang!" that bullet's been and gone, passed through your major organs and probably already embedded in the wall. So in reality, you would have to start jumping out of the way before the gun is fired, unless you have superpowers. Now, in improv (as in film) we can sometimes forgive the screwing with physics and see you jump after the bang. This is forgivable because films are often cut that way. But it's still better to start jumping before (perhaps in slow motion) and have this be the offer to tell the shooter to fire and miss. Otherwise, a shot fired by a competent shooter at close range will almost certainly hit home.

Pulling a gun is a big moment in most stories. Suddenly the life-and-death struggle is real. One twitch of a finger and someone is dead. Introduce a gun into most situations and the emotion of the room will change to fear or panic. If the story is a domestic drama then this is a big, big moment.

Even in gangster movies where guns are pulled all the time, they still instil fear, especially amongst passers-by. Even James Bond finds it hard to remain suave when a gun is pointed at him by someone who intends to kill him. It's great acting to have your otherwise nonchalant character falter when a gun is pointed at him. It heightens the jeopardy of the situation.

Even for the person pulling the gun, it is often a big moment. First-time armed robbers will often be as scared as their victims: the heavy guns shake in their sweaty hands. In your family drama, when the son pulls a gun on his father, boy, does this put both of them outside their comfort zone.

Obviously if you live and breathe guns, holding and firing them can become second nature. only then does it become no different to any other object you might carry with you. You may even get nonchalant when it comes to killing people. Soldiers can get like this; and gangsters, especially in movies. (See Pulp Fiction and Goodfellers.) But even these characters, when faced with a gun pointed between to their eyes, are usually not so cocky.

It's the reaction on stage, for the most part, that tells the audience how to react to a situation. If everyone on stage is blasé about guns being waved about, why should the audience care? If the threat of death won't move our characters, what on Earth will?